config
Functions to work with cheat configuration variables
🚧 API of this file is not finished yet and could be changed in any time
Enumerations
Vars
Description: variables indexes to be used in Set()/Get() functions, passed as nVariableIndex
argument
ℹ Note: for consistent naming and ease of understanding, all variable names begin with the prefix of their data types:
prefix
b
-bool
typeprefix
i
-int
typeprefix
n
-bitflag (int)
typeprefix
key
-int
typeprefix
fl
-float
typeprefix
col
-Color
typeprefix
sz
-string
typeprefix
vec
-vector
type, you can find out the type of values (such asbool
/int
/float
) in the vector using the menu
Indentifiers |
bRage |
bRageAutoFire |
iRageAutoZeusDelay |
iRageHeadScale |
iRageBodyScale |
keyRageDoubleTap |
keyRageHideShots |
keyRageForceOverrideResolver |
keyRageForceBackShoot |
bRageForceFullScanInAir |
nRageLogicLocal |
iRageLogicLocalTrigger |
iRageLogicLocalLowHealth |
nRageLogicEnemy |
iRageLogicEnemyTrigger |
iRageLogicEnemyLowHealth |
bRageFakeLag |
iRageFakeLagType |
iRageFakeLagTicks |
iRageLegBreakerTicks |
iRageFakeLagJitter |
nRageFakeLagTriggers |
iRageFakeLagTriggersTicks |
bRageBreakLC |
bRageHoldFireAnimation |
bRageStaticLegsMove |
bRageJitterLegsMove |
bRageStaticLegsAir |
iRageAntiAimForceLowDeltaMode |
nRageAntiAimForceLowDeltaConditions |
keyRageAntiAimForceLowDelta |
keyRageSlowWalk |
iRageSlowWalkMode |
keyRageFakeDuck |
bRageScanFakeDuckFull |
keyRageAntiAimManualLeft |
keyRageAntiAimManualRight |
keyRageAntiAimManualBack |
keyRageSafeAntiAim |
iRageSafeAntiAimYaw |
iRageSafeAntiAimYawInverted |
bRageSafeAntiAimForceLowDelta |
bRageSafeAntiAimAtTarget |
bRageSafeAntiAimHideReal |
vecRageAntiAim |
vecRageAntiAimManual |
vecRageAntiAimTimerSwitch |
vecRageAntiAimTimerJitter |
vecRageAntiAimYaw |
vecRageAntiAimYawInverted |
vecRageAntiAimYawRandomMin |
vecRageAntiAimYawRandomMax |
vecRageAntiAimJitter |
vecRageAntiAimJitterInverted |
vecRageAntiAimFakeYaw |
vecRageAntiAimSideToSide |
vecRageAntiAimSideToSideOverlap |
vecRageAntiAimFreestand |
vecRageAntiAimAtTarget |
vecRageAntiAimHideReal |
vecRageAntiAimInvertMode |
keyRageAntiAimInvert |
vecRageAntiAimAntiResolver |
vecRageAntiAimAntiResolverConditions |
vecRageAntiAimAntiLBY |
vecRageAntiAimDesyncOnShot |
vecRageMultiPoint |
vecRageHitScan |
vecRageFOV |
vecRageSilent |
vecRageAutoStop |
vecRageAutoStopEarly |
vecRageAutoStopForcePrecision |
vecRageAutoStopEarlyTime |
vecRageAutoStopTriggers |
vecRageAutoScope |
vecRageDoubleTapWaitRecharge |
vecRageDoubleTapRechargeDelay |
vecRageRechargeTicks |
vecRageDoubleTapAdaptiveSelection |
vecRageDoubleTapHitChance |
vecRageDoubleTapFastTeleport |
vecRageForceDamage |
vecRageForceDamageHealthLess |
vecRageShiftMinusChoke |
vecRagePreferBody |
vecRagePreferSafePoints |
vecRageHitChanceMode |
vecRageHitChance |
vecRageHitChanceStand |
vecRageHitChanceAir |
vecRageHitChanceMove |
vecRageHitChanceSlowWalk |
vecRageHitChanceFakeDuck |
vecRageMinimalDamageVisible |
vecRageMinimalDamageInvisible |
keyRageMinimalDamageOverride |
vecRageMinimalDamageOverride |
bLegit |
keyLegit |
bLegitFlashCheck |
bLegitSmokeCheck |
bLegitJumpCheck |
bLegitAutoFire |
bLegitShowFOV |
bLegitShowSilentFOV |
colLegitFOV |
colLegitSilentFOV |
bLegitStandaloneRCS |
flLegitStandaloneRCSPowerX |
flLegitStandaloneRCSPowerY |
bLegitBackTracking |
iLegitBackTrackTime |
bLegitAimAtBackTrack |
bLegitResolver |
bLegitAntiAim |
bLegitAntiAimShowSide |
iLegitAntiAimSwitchKey |
vecLegitEnable |
vecLegitScopeCheck |
vecLegitFirstShotDelay |
vecLegitKillDelay |
vecLegitSilent |
vecLegitSilentJumpShot |
vecLegitSilentBullets |
vecLegitSilentFOV |
vecLegitHitbox |
vecLegitDistanceBasedFOV |
vecLegitFOV |
vecLegitSmooth |
bTrigger |
keyTrigger |
bTriggerFlashCheck |
bTriggerSmokeCheck |
bTriggerJumpCheck |
iTriggerDelay |
bTriggerAutoWall |
iTriggerMinimalDamage |
bTriggerHead |
bTriggerChest |
bTriggerStomach |
bTriggerArms |
bTriggerLegs |
bTriggerAutoZeusKnife |
keyTriggerAutoZeusKnife |
iTriggerAutoZeusKnifePreference |
bEspMain |
bEspMainEnemies |
bEspMainAllies |
bEspMainWeapons |
bEspMainGrenades |
bEspMainBomb |
iEspMainPlayerBox |
colEspMainBoxEnemies |
colEspMainBoxEnemiesWall |
colEspMainBoxAllies |
colEspMainBoxAlliesWall |
bEspMainPlayerSkeleton |
colEspMainSkeletonEnemies |
colEspMainSkeletonAllies |
bEspMainPlayerOutOfScreen |
flEspMainPlayerOutOfScreenRadius |
flEspMainPlayerOutOfScreenSize |
flEspMainPlayerOutOfScreenThickness |
colEspMainPlayerOutOfScreenEnemies |
colEspMainPlayerOutOfScreenAllies |
bEspMainPlayerSoundRings |
flEspMainPlayerSoundRingsTime |
flEspMainPlayerSoundRingsRadius |
colEspMainPlayerSoundRings |
bEspMainPlayerInfo |
bEspMainPlayerHealth |
iEspMainPlayerHealthSide |
bEspMainPlayerHealthPoints |
iEspMainPlayerHealthPointsSide |
iEspMainPlayerHealthPointsChildSide |
bEspMainPlayerMoney |
iEspMainPlayerMoneySide |
iEspMainPlayerMoneyChildSide |
bEspMainPlayerRank |
iEspMainPlayerRankSide |
iEspMainPlayerRankChildSide |
bEspMainPlayerName |
iEspMainPlayerNameSide |
iEspMainPlayerNameChildSide |
bEspMainPlayerFlash |
iEspMainPlayerFlashSide |
iEspMainPlayerFlagsMode |
nEspMainPlayerFlags |
iEspMainPlayerHelmetSide |
iEspMainPlayerHelmetChildSide |
iEspMainPlayerKevlarSide |
iEspMainPlayerKevlarChildSide |
iEspMainPlayerKitSide |
iEspMainPlayerKitChildSide |
iEspMainPlayerZoomSide |
iEspMainPlayerZoomChildSide |
iEspMainPlayerFakeDuckSide |
iEspMainPlayerFakeDuckChildSide |
iEspMainPlayerWeaponsMode |
nEspMainPlayerWeaponsFlags |
iEspMainPlayerWeaponsSide |
iEspMainPlayerWeaponsChildSide |
iEspMainPlayerGrenadesSide |
iEspMainPlayerGrenadesChildSide |
bEspMainPlayerAmmo |
iEspMainPlayerAmmoSide |
bEspMainPlayerDistance |
iEspMainPlayerDistanceSide |
iEspMainPlayerDistanceChildSide |
iEspMainWeaponBox |
colEspMainBoxWeapons |
bEspMainWeaponInfo |
bEspMainWeaponIcon |
bEspMainWeaponAmmo |
bEspMainWeaponDistance |
bEspMainGrenadeTimer |
bEspMainGrenadeHull |
bEspMainGrenadeWarning |
bEspMainGrenadeTrail |
flEspMainGrenadeTrailTime |
colEspMainGrenadeTrail |
iEspPreviewCurrent |
bEspGlow |
bEspGlowEnemies |
bEspGlowAllies |
bEspGlowLocal |
bEspGlowWeapons |
bEspGlowGrenades |
bEspGlowBomb |
iEspGlowPlayers |
iEspGlowLocal |
iEspGlowWeapons |
iEspGlowGrenades |
iEspGlowBomb |
bEspGlowBloom |
colEspGlowEnemies |
colEspGlowEnemiesWall |
colEspGlowAllies |
colEspGlowAlliesWall |
colEspGlowLocal |
colEspGlowLocalWall |
colEspGlowWeapons |
colEspGlowGrenades |
colEspGlowBomb |
colEspGlowBombPlanted |
bEspChams |
bEspChamsDisable |
bEspChamsEnemies |
bEspChamsAllies |
bEspChamsLocal |
bEspChamsViewModel |
iEspChamsPlayers |
iEspChamsPlayersCustom |
bEspChamsPlayersXQZ |
bEspChamsPlayersWireframe |
flEspChamsPlayersPearlescent |
bEspChamsPlayersRagdoll |
colEspChamsEnemies |
colEspChamsEnemiesWall |
colEspChamsEnemiesAdditional |
colEspChamsEnemiesAdditionalWall |
colEspChamsAllies |
colEspChamsAlliesWall |
colEspChamsAlliesAdditional |
colEspChamsAlliesAdditionalWall |
iEspChamsPreserveHit |
iEspChamsPreserveHitCustom |
bEspChamsPreserveHitXQZ |
flEspChamsPreserveHitTime |
colEspChamsPreserveHit |
colEspChamsPreserveHitWall |
colEspChamsPreserveHitAdditional |
colEspChamsPreserveHitAdditionalWall |
iEspChamsBackTrack |
iEspChamsBackTrackMode |
iEspChamsBackTrackCustom |
bEspChamsBackTrackXQZ |
bEspChamsBackTrackWireframe |
colEspChamsBackTrackFirst |
colEspChamsBackTrackFirstAdditional |
colEspChamsBackTrackLast |
colEspChamsBackTrackLastAdditional |
iEspChamsLocal |
iEspChamsLocalCustom |
bEspChamsLocalXQZ |
bEspChamsLocalWireframe |
flEspChamsLocalPearlescent |
iEspChamsLocalDesync |
iEspChamsLocalDesyncCustom |
colEspChamsLocal |
colEspChamsLocalWall |
colEspChamsLocalAdditional |
colEspChamsLocalAdditionalWall |
colEspChamsLocalDesync |
colEspChamsLocalDesyncAdditional |
bEspChamsViewModelNoDraw |
iEspChamsViewModel |
iEspChamsViewModelCustom |
bEspChamsViewModelXQZ |
bEspChamsViewModelWireframe |
flEspChamsViewModelPearlescent |
colEspChamsViewModel |
colEspChamsViewModelWall |
colEspChamsViewModelAdditional |
colEspChamsViewModelAdditionalWall |
vecEspChamsCustomMaterials |
bWorld |
iWorldSkyBox |
szWorldSkyBoxCustom |
nWorldRemovalsFlags |
colWorldRemovalsNoScopeCrosshair |
iWorldScopeType |
iWorldMaxFlash |
bWorldRagdollGravity |
bWorldMovementTrail |
bWorldMovementTrailDashed |
flWorldMovementTrailTime |
flWorldMovementTrailThickness |
colWorldMovementTrail |
colWorldMovementTrailDash |
keyWorldThirdPerson |
flWorldThirdPersonOffset |
bWorldThirdPersonForceSpectate |
bWorldThirdPersonDisableGrenade |
bWorldExposure |
flWorldExposureFactor |
bWorldBloom |
flWorldBloomFactor |
bWorldFog |
flWorldFogStart |
flWorldFogEnd |
flWorldFogDensity |
colWorldFog |
iWorldWeather |
flWorldWeatherParticleLenght |
iWorldWeatherWindPower |
flWorldNightFactor |
bWorldOverrideColor |
colWorldOverride |
bWorldPropertiesOverrideColor |
colWorldPropertiesOverride |
bWorldSkyBoxOverrideColor |
colWorldSkyBoxOverride |
bWorldMolotovOverrideColor |
colWorldMolotovOverride |
bWorldSmokeOverrideColor |
colWorldSmokeOverride |
bWorldBulletTracer |
nWorldBulletTracerShowTrace |
colWorldBulletTracer |
colWorldBulletTracerHit |
nWorldBulletTracerShowImpact |
colWorldBulletTracerBox |
colWorldBulletTracerBoxHit |
flWorldBulletTracerTime |
bScreen |
bScreenSpectatorList |
flScreenSpectatorListBackgroundAlpha |
bScreenIndicators |
flScreenIndicatorsBackgroundAlpha |
bScreenVelocityIndicator |
bScreenVelocityIndicatorGraph |
bScreenVelocityIndicatorJumpDifference |
flScreenVelocityIndicatorGraphSpeed |
bScreenEventLog |
iScreenEventLogMaxCount |
flScreenEventLogTime |
bScreenGrenadePathPrediction |
bScreenGrenadePathPredictionAlways |
bScreenPenetrationIndicator |
bScreenVisualizeKnifeZeusRange |
colScreenKnifeZeusRange |
bScreenPreserveKillFeed |
bScreenPreserveKillFeedOnlyHS |
bScreenForceCompass |
flScreenAspectRatio |
flScreenCameraFOV |
bScreenCameraFOVIgnoreScope |
flScreenViewModelFOV |
vecScreenViewModelPosition |
vecScreenViewModelAngles |
bScreenRadar |
bScreenRadarInGame |
bScreenRadarEnemies |
bScreenRadarAllies |
bScreenRadarWeapons |
bScreenRadarBomb |
bScreenRadarSpottedCheck |
bScreenRadarPlayerName |
flScreenRadarScale |
bScreenCustomHUD |
bScreenCustomHUDHideOriginal |
bScreenHealth |
iScreenHealthStyle |
flScreenHealthBackgroundAlpha |
colScreenHealth |
bScreenArmor |
iScreenArmorStyle |
flScreenArmorBackgroundAlpha |
colScreenArmor |
bScreenWeaponSelection |
bScreenWeaponSelectionAmmoFill |
colScreenWeaponSelectionActive |
colScreenWeaponSelectionActiveFill |
colScreenWeaponSelectionInactive |
colScreenWeaponSelectionInactiveFill |
bScreenAmmo |
flScreenAmmoBackgroundAlpha |
colScreenAmmo |
colScreenAmmoReserve |
colScreenAmmoLow |
bScreenLastPlace |
flScreenLastPlaceBackgroundAlpha |
colScreenLastPlace |
bScreenMoney |
colScreenMoney |
flScreenMoneyBackgroundAlpha |
bScreenMiniScoreboard |
bScreenKillStreaks |
flScreenKillStreaksTime |
bScreenCrosshair |
bScreenCrosshairOnlySniper |
bScreenCrosshairRecoilBased |
bScreenCrosshairDot |
flScreenCrosshairGap |
flScreenCrosshairLenght |
flScreenCrosshairThickness |
flScreenCrosshairOutline |
vecScreenCrosshairSides |
colScreenCrosshair |
bScreenHitMarker |
bScreenHitMarkerDamage |
iScreenHitMarkerSound |
bScreenHitMarkerKillEffect |
flScreenHitMarkerTime |
flScreenHitMarkerGap |
flScreenHitMarkerLenght |
flScreenHitMarkerThickness |
colScreenHitMarker |
colScreenHitMarkerDamage |
bScreenBombInfo |
bScreenBombInfoDamage |
flScreenBombInfoBackgroundAlpha |
bMiscBunnyHop |
iMiscBunnyHopChance |
iMiscAutoStrafe |
keyMiscAutoStrafe |
iMiscWalkMode |
bMiscEdgeJump |
keyMiscEdgeJump |
bMiscEdgeJumpAutoDuck |
keyMiscEdgeBug |
keyMiscJumpBug |
bMiscJumpBugAutoJump |
keyMiscCrouchBug |
keyMiscBlockBot |
keyMiscRunBoostBot |
keyMiscDoorSpam |
bMiscAutoAccept |
keyMiscAutoPeek |
bMiscAutoPistol |
bMiscQuickReload |
bMiscAccurateWalk |
bMiscFastStop |
bMiscNoCrouchCooldown |
bMiscBuyBot |
iMiscBuyBotPrimary |
iMiscBuyBotSecondary |
iMiscBuyBotEquipment |
bMiscRecorder |
iMiscRecorderShowPath |
bMiscRecorderAutoPoint |
bMiscRecorderFreeLook |
flMiscRecorderSmooth |
iMiscRecorderKey |
iMiscRecorderPlayKey |
iMiscRecorderCutKey |
iMiscRecorderCutAndResumeKey |
bMiscGrenadeHelper |
iMiscGrenadeHelperShowInfo |
keyMiscGrenadeHelperAim |
flMiscGrenadeHelperFOV |
flMiscGrenadeHelperSmooth |
bMiscPingSpike |
keyMiscPingSpike |
flMiscLatencyFactor |
bMiscRevealRanks |
bMiscRevealOverwatch |
bMiscUnlockInventory |
bMiscAntiUntrusted |
bMenuKeyBinds |
bMenuKeyBindsShowOnlyActive |
flMenyKeyBindsBackgroundAlpha |
iMenuKey |
iPanicKey |
bMenuWatermark |
bMenuRainbowBar |
iMenuBlurFactor |
colMenuAccentFirst |
colMenuAccentSecond |
colMenuAccentThird |
bModelChangerEnable |
bProfileNameChanger |
bProfileNameChangerSpam |
bProfileNameChangerSteal |
szProfileNameChangerName |
bProfileClanTag |
bProfileChatSpam |
bProfileChatSpamTeamOnly |
flProfileChatSpamDelay |
szProfileChatSpamMessage |
bProfileLobby |
bProfileLobbyRankChanger |
iProfileLevel |
iProfileLevelXP |
iProfileCommendsLeader |
iProfileCommendsTeacher |
iProfileCommendsFriendly |
iProfileMatchMakingRank |
iProfileMatchMakingWins |
iProfileWingmanRank |
iProfileWingmanWins |
iProfileDangerZoneRank |
iProfileDangerZoneWins |
Functions
Get
⚠️ Warning: if you want to get single value and not all values table of vector, use GetVector() function instead
Parameters:
Name | Type | Description |
uint32 | index of variable to get value of |
Returns:
Type | Description |
any | automatic variable value, for a checkbox/toggle, returns boolean. for a sliderint/combo/multicombo, returns an integer. for a sliderfloat, returns a float. for a hotkey, returns true if the hotkey is active. for a color picker, returns Color. for a vector (also any type of supported e.g. |
Code:
GetVector
Parameters:
Name | Type | Description |
uint32 | index of vector variable | |
nVectorIndex | uint32 | index of vector entry to get value of |
Returns:
Type | Description |
any | automatic variable value of given vector at given |
Code:
Set
⚠️ Warning: if you want to set single value and not all values table of vector, use SetVector() function instead
Parameters:
Name | Type | Description |
uint32 | index of variable to set value for | |
value | any | automatic variable value, for a checkbox/toggle - bool. for a sliderint/combo/multicombo - integer. for a sliderfloat - float. for a hotkey - bool. for a color picker - Color. for a vector (also any type of supported e.g. |
Code:
SetVector
Parameters:
Name | Type | Description |
uint32 | index of vector variable | |
nVectorIndex | uint32 | index of vector entry to set value for |
value | any | automatic variable value to set to given vector at given |
Code:
Last updated