config
Functions to work with cheat configuration variables
🚧 API of this file is not finished yet and could be changed in any time
Enumerations
Vars
Description: variables indexes to be used in Set()/Get() functions, passed as nVariableIndex
argument
ℹ Note: for consistent naming and ease of understanding, all variable names begin with the prefix of their data types:
prefix
b
-bool
typeprefix
i
-int
typeprefix
n
-bitflag (int)
typeprefix
key
-int
typeprefix
fl
-float
typeprefix
col
-Color
typeprefix
sz
-string
typeprefix
vec
-vector
type, you can find out the type of values (such asbool
/int
/float
) in the vector using the menu
Indentifiers
bRage
bRageAutoFire
iRageAutoZeusDelay
iRageHeadScale
iRageBodyScale
keyRageDoubleTap
keyRageHideShots
keyRageForceOverrideResolver
keyRageForceBackShoot
bRageForceFullScanInAir
nRageLogicLocal
iRageLogicLocalTrigger
iRageLogicLocalLowHealth
nRageLogicEnemy
iRageLogicEnemyTrigger
iRageLogicEnemyLowHealth
bRageFakeLag
iRageFakeLagType
iRageFakeLagTicks
iRageLegBreakerTicks
iRageFakeLagJitter
nRageFakeLagTriggers
iRageFakeLagTriggersTicks
bRageBreakLC
bRageHoldFireAnimation
bRageStaticLegsMove
bRageJitterLegsMove
bRageStaticLegsAir
iRageAntiAimForceLowDeltaMode
nRageAntiAimForceLowDeltaConditions
keyRageAntiAimForceLowDelta
keyRageSlowWalk
iRageSlowWalkMode
keyRageFakeDuck
bRageScanFakeDuckFull
keyRageAntiAimManualLeft
keyRageAntiAimManualRight
keyRageAntiAimManualBack
keyRageSafeAntiAim
iRageSafeAntiAimYaw
iRageSafeAntiAimYawInverted
bRageSafeAntiAimForceLowDelta
bRageSafeAntiAimAtTarget
bRageSafeAntiAimHideReal
vecRageAntiAim
vecRageAntiAimManual
vecRageAntiAimTimerSwitch
vecRageAntiAimTimerJitter
vecRageAntiAimYaw
vecRageAntiAimYawInverted
vecRageAntiAimYawRandomMin
vecRageAntiAimYawRandomMax
vecRageAntiAimJitter
vecRageAntiAimJitterInverted
vecRageAntiAimFakeYaw
vecRageAntiAimSideToSide
vecRageAntiAimSideToSideOverlap
vecRageAntiAimFreestand
vecRageAntiAimAtTarget
vecRageAntiAimHideReal
vecRageAntiAimInvertMode
keyRageAntiAimInvert
vecRageAntiAimAntiResolver
vecRageAntiAimAntiResolverConditions
vecRageAntiAimAntiLBY
vecRageAntiAimDesyncOnShot
vecRageMultiPoint
vecRageHitScan
vecRageFOV
vecRageSilent
vecRageAutoStop
vecRageAutoStopEarly
vecRageAutoStopForcePrecision
vecRageAutoStopEarlyTime
vecRageAutoStopTriggers
vecRageAutoScope
vecRageDoubleTapWaitRecharge
vecRageDoubleTapRechargeDelay
vecRageRechargeTicks
vecRageDoubleTapAdaptiveSelection
vecRageDoubleTapHitChance
vecRageDoubleTapFastTeleport
vecRageForceDamage
vecRageForceDamageHealthLess
vecRageShiftMinusChoke
vecRagePreferBody
vecRagePreferSafePoints
vecRageHitChanceMode
vecRageHitChance
vecRageHitChanceStand
vecRageHitChanceAir
vecRageHitChanceMove
vecRageHitChanceSlowWalk
vecRageHitChanceFakeDuck
vecRageMinimalDamageVisible
vecRageMinimalDamageInvisible
keyRageMinimalDamageOverride
vecRageMinimalDamageOverride
bLegit
keyLegit
bLegitFlashCheck
bLegitSmokeCheck
bLegitJumpCheck
bLegitAutoFire
bLegitShowFOV
bLegitShowSilentFOV
colLegitFOV
colLegitSilentFOV
bLegitStandaloneRCS
flLegitStandaloneRCSPowerX
flLegitStandaloneRCSPowerY
bLegitBackTracking
iLegitBackTrackTime
bLegitAimAtBackTrack
bLegitResolver
bLegitAntiAim
bLegitAntiAimShowSide
iLegitAntiAimSwitchKey
vecLegitEnable
vecLegitScopeCheck
vecLegitFirstShotDelay
vecLegitKillDelay
vecLegitSilent
vecLegitSilentJumpShot
vecLegitSilentBullets
vecLegitSilentFOV
vecLegitHitbox
vecLegitDistanceBasedFOV
vecLegitFOV
vecLegitSmooth
bTrigger
keyTrigger
bTriggerFlashCheck
bTriggerSmokeCheck
bTriggerJumpCheck
iTriggerDelay
bTriggerAutoWall
iTriggerMinimalDamage
bTriggerHead
bTriggerChest
bTriggerStomach
bTriggerArms
bTriggerLegs
bTriggerAutoZeusKnife
keyTriggerAutoZeusKnife
iTriggerAutoZeusKnifePreference
bEspMain
bEspMainEnemies
bEspMainAllies
bEspMainWeapons
bEspMainGrenades
bEspMainBomb
iEspMainPlayerBox
colEspMainBoxEnemies
colEspMainBoxEnemiesWall
colEspMainBoxAllies
colEspMainBoxAlliesWall
bEspMainPlayerSkeleton
colEspMainSkeletonEnemies
colEspMainSkeletonAllies
bEspMainPlayerOutOfScreen
flEspMainPlayerOutOfScreenRadius
flEspMainPlayerOutOfScreenSize
flEspMainPlayerOutOfScreenThickness
colEspMainPlayerOutOfScreenEnemies
colEspMainPlayerOutOfScreenAllies
bEspMainPlayerSoundRings
flEspMainPlayerSoundRingsTime
flEspMainPlayerSoundRingsRadius
colEspMainPlayerSoundRings
bEspMainPlayerInfo
bEspMainPlayerHealth
iEspMainPlayerHealthSide
bEspMainPlayerHealthPoints
iEspMainPlayerHealthPointsSide
iEspMainPlayerHealthPointsChildSide
bEspMainPlayerMoney
iEspMainPlayerMoneySide
iEspMainPlayerMoneyChildSide
bEspMainPlayerRank
iEspMainPlayerRankSide
iEspMainPlayerRankChildSide
bEspMainPlayerName
iEspMainPlayerNameSide
iEspMainPlayerNameChildSide
bEspMainPlayerFlash
iEspMainPlayerFlashSide
iEspMainPlayerFlagsMode
nEspMainPlayerFlags
iEspMainPlayerHelmetSide
iEspMainPlayerHelmetChildSide
iEspMainPlayerKevlarSide
iEspMainPlayerKevlarChildSide
iEspMainPlayerKitSide
iEspMainPlayerKitChildSide
iEspMainPlayerZoomSide
iEspMainPlayerZoomChildSide
iEspMainPlayerFakeDuckSide
iEspMainPlayerFakeDuckChildSide
iEspMainPlayerWeaponsMode
nEspMainPlayerWeaponsFlags
iEspMainPlayerWeaponsSide
iEspMainPlayerWeaponsChildSide
iEspMainPlayerGrenadesSide
iEspMainPlayerGrenadesChildSide
bEspMainPlayerAmmo
iEspMainPlayerAmmoSide
bEspMainPlayerDistance
iEspMainPlayerDistanceSide
iEspMainPlayerDistanceChildSide
iEspMainWeaponBox
colEspMainBoxWeapons
bEspMainWeaponInfo
bEspMainWeaponIcon
bEspMainWeaponAmmo
bEspMainWeaponDistance
bEspMainGrenadeTimer
bEspMainGrenadeHull
bEspMainGrenadeWarning
bEspMainGrenadeTrail
flEspMainGrenadeTrailTime
colEspMainGrenadeTrail
iEspPreviewCurrent
bEspGlow
bEspGlowEnemies
bEspGlowAllies
bEspGlowLocal
bEspGlowWeapons
bEspGlowGrenades
bEspGlowBomb
iEspGlowPlayers
iEspGlowLocal
iEspGlowWeapons
iEspGlowGrenades
iEspGlowBomb
bEspGlowBloom
colEspGlowEnemies
colEspGlowEnemiesWall
colEspGlowAllies
colEspGlowAlliesWall
colEspGlowLocal
colEspGlowLocalWall
colEspGlowWeapons
colEspGlowGrenades
colEspGlowBomb
colEspGlowBombPlanted
bEspChams
bEspChamsDisable
bEspChamsEnemies
bEspChamsAllies
bEspChamsLocal
bEspChamsViewModel
iEspChamsPlayers
iEspChamsPlayersCustom
bEspChamsPlayersXQZ
bEspChamsPlayersWireframe
flEspChamsPlayersPearlescent
bEspChamsPlayersRagdoll
colEspChamsEnemies
colEspChamsEnemiesWall
colEspChamsEnemiesAdditional
colEspChamsEnemiesAdditionalWall
colEspChamsAllies
colEspChamsAlliesWall
colEspChamsAlliesAdditional
colEspChamsAlliesAdditionalWall
iEspChamsPreserveHit
iEspChamsPreserveHitCustom
bEspChamsPreserveHitXQZ
flEspChamsPreserveHitTime
colEspChamsPreserveHit
colEspChamsPreserveHitWall
colEspChamsPreserveHitAdditional
colEspChamsPreserveHitAdditionalWall
iEspChamsBackTrack
iEspChamsBackTrackMode
iEspChamsBackTrackCustom
bEspChamsBackTrackXQZ
bEspChamsBackTrackWireframe
colEspChamsBackTrackFirst
colEspChamsBackTrackFirstAdditional
colEspChamsBackTrackLast
colEspChamsBackTrackLastAdditional
iEspChamsLocal
iEspChamsLocalCustom
bEspChamsLocalXQZ
bEspChamsLocalWireframe
flEspChamsLocalPearlescent
iEspChamsLocalDesync
iEspChamsLocalDesyncCustom
colEspChamsLocal
colEspChamsLocalWall
colEspChamsLocalAdditional
colEspChamsLocalAdditionalWall
colEspChamsLocalDesync
colEspChamsLocalDesyncAdditional
bEspChamsViewModelNoDraw
iEspChamsViewModel
iEspChamsViewModelCustom
bEspChamsViewModelXQZ
bEspChamsViewModelWireframe
flEspChamsViewModelPearlescent
colEspChamsViewModel
colEspChamsViewModelWall
colEspChamsViewModelAdditional
colEspChamsViewModelAdditionalWall
vecEspChamsCustomMaterials
bWorld
iWorldSkyBox
szWorldSkyBoxCustom
nWorldRemovalsFlags
colWorldRemovalsNoScopeCrosshair
iWorldScopeType
iWorldMaxFlash
bWorldRagdollGravity
bWorldMovementTrail
bWorldMovementTrailDashed
flWorldMovementTrailTime
flWorldMovementTrailThickness
colWorldMovementTrail
colWorldMovementTrailDash
keyWorldThirdPerson
flWorldThirdPersonOffset
bWorldThirdPersonForceSpectate
bWorldThirdPersonDisableGrenade
bWorldExposure
flWorldExposureFactor
bWorldBloom
flWorldBloomFactor
bWorldFog
flWorldFogStart
flWorldFogEnd
flWorldFogDensity
colWorldFog
iWorldWeather
flWorldWeatherParticleLenght
iWorldWeatherWindPower
flWorldNightFactor
bWorldOverrideColor
colWorldOverride
bWorldPropertiesOverrideColor
colWorldPropertiesOverride
bWorldSkyBoxOverrideColor
colWorldSkyBoxOverride
bWorldMolotovOverrideColor
colWorldMolotovOverride
bWorldSmokeOverrideColor
colWorldSmokeOverride
bWorldBulletTracer
nWorldBulletTracerShowTrace
colWorldBulletTracer
colWorldBulletTracerHit
nWorldBulletTracerShowImpact
colWorldBulletTracerBox
colWorldBulletTracerBoxHit
flWorldBulletTracerTime
bScreen
bScreenSpectatorList
flScreenSpectatorListBackgroundAlpha
bScreenIndicators
flScreenIndicatorsBackgroundAlpha
bScreenVelocityIndicator
bScreenVelocityIndicatorGraph
bScreenVelocityIndicatorJumpDifference
flScreenVelocityIndicatorGraphSpeed
bScreenEventLog
iScreenEventLogMaxCount
flScreenEventLogTime
bScreenGrenadePathPrediction
bScreenGrenadePathPredictionAlways
bScreenPenetrationIndicator
bScreenVisualizeKnifeZeusRange
colScreenKnifeZeusRange
bScreenPreserveKillFeed
bScreenPreserveKillFeedOnlyHS
bScreenForceCompass
flScreenAspectRatio
flScreenCameraFOV
bScreenCameraFOVIgnoreScope
flScreenViewModelFOV
vecScreenViewModelPosition
vecScreenViewModelAngles
bScreenRadar
bScreenRadarInGame
bScreenRadarEnemies
bScreenRadarAllies
bScreenRadarWeapons
bScreenRadarBomb
bScreenRadarSpottedCheck
bScreenRadarPlayerName
flScreenRadarScale
bScreenCustomHUD
bScreenCustomHUDHideOriginal
bScreenHealth
iScreenHealthStyle
flScreenHealthBackgroundAlpha
colScreenHealth
bScreenArmor
iScreenArmorStyle
flScreenArmorBackgroundAlpha
colScreenArmor
bScreenWeaponSelection
bScreenWeaponSelectionAmmoFill
colScreenWeaponSelectionActive
colScreenWeaponSelectionActiveFill
colScreenWeaponSelectionInactive
colScreenWeaponSelectionInactiveFill
bScreenAmmo
flScreenAmmoBackgroundAlpha
colScreenAmmo
colScreenAmmoReserve
colScreenAmmoLow
bScreenLastPlace
flScreenLastPlaceBackgroundAlpha
colScreenLastPlace
bScreenMoney
colScreenMoney
flScreenMoneyBackgroundAlpha
bScreenMiniScoreboard
bScreenKillStreaks
flScreenKillStreaksTime
bScreenCrosshair
bScreenCrosshairOnlySniper
bScreenCrosshairRecoilBased
bScreenCrosshairDot
flScreenCrosshairGap
flScreenCrosshairLenght
flScreenCrosshairThickness
flScreenCrosshairOutline
vecScreenCrosshairSides
colScreenCrosshair
bScreenHitMarker
bScreenHitMarkerDamage
iScreenHitMarkerSound
bScreenHitMarkerKillEffect
flScreenHitMarkerTime
flScreenHitMarkerGap
flScreenHitMarkerLenght
flScreenHitMarkerThickness
colScreenHitMarker
colScreenHitMarkerDamage
bScreenBombInfo
bScreenBombInfoDamage
flScreenBombInfoBackgroundAlpha
bMiscBunnyHop
iMiscBunnyHopChance
iMiscAutoStrafe
keyMiscAutoStrafe
iMiscWalkMode
bMiscEdgeJump
keyMiscEdgeJump
bMiscEdgeJumpAutoDuck
keyMiscEdgeBug
keyMiscJumpBug
bMiscJumpBugAutoJump
keyMiscCrouchBug
keyMiscBlockBot
keyMiscRunBoostBot
keyMiscDoorSpam
bMiscAutoAccept
keyMiscAutoPeek
bMiscAutoPistol
bMiscQuickReload
bMiscAccurateWalk
bMiscFastStop
bMiscNoCrouchCooldown
bMiscBuyBot
iMiscBuyBotPrimary
iMiscBuyBotSecondary
iMiscBuyBotEquipment
bMiscRecorder
iMiscRecorderShowPath
bMiscRecorderAutoPoint
bMiscRecorderFreeLook
flMiscRecorderSmooth
iMiscRecorderKey
iMiscRecorderPlayKey
iMiscRecorderCutKey
iMiscRecorderCutAndResumeKey
bMiscGrenadeHelper
iMiscGrenadeHelperShowInfo
keyMiscGrenadeHelperAim
flMiscGrenadeHelperFOV
flMiscGrenadeHelperSmooth
bMiscPingSpike
keyMiscPingSpike
flMiscLatencyFactor
bMiscRevealRanks
bMiscRevealOverwatch
bMiscUnlockInventory
bMiscAntiUntrusted
bMenuKeyBinds
bMenuKeyBindsShowOnlyActive
flMenyKeyBindsBackgroundAlpha
iMenuKey
iPanicKey
bMenuWatermark
bMenuRainbowBar
iMenuBlurFactor
colMenuAccentFirst
colMenuAccentSecond
colMenuAccentThird
bModelChangerEnable
bProfileNameChanger
bProfileNameChangerSpam
bProfileNameChangerSteal
szProfileNameChangerName
bProfileClanTag
bProfileChatSpam
bProfileChatSpamTeamOnly
flProfileChatSpamDelay
szProfileChatSpamMessage
bProfileLobby
bProfileLobbyRankChanger
iProfileLevel
iProfileLevelXP
iProfileCommendsLeader
iProfileCommendsTeacher
iProfileCommendsFriendly
iProfileMatchMakingRank
iProfileMatchMakingWins
iProfileWingmanRank
iProfileWingmanWins
iProfileDangerZoneRank
iProfileDangerZoneWins
Functions
Get
⚠️ Warning: if you want to get single value and not all values table of vector, use GetVector() function instead
Parameters:
Name
Type
Description
uint32
index of variable to get value of
Returns:
Type
Description
any
Code:
GetVector
Parameters:
Name
Type
Description
uint32
index of vector variable
nVectorIndex
uint32
index of vector entry to get value of
Returns:
Type
Description
any
automatic variable value of given vector at given nVectorIndex
Code:
Set
⚠️ Warning: if you want to set single value and not all values table of vector, use SetVector() function instead
Parameters:
Name
Type
Description
uint32
index of variable to set value for
value
any
Code:
SetVector
Parameters:
Name
Type
Description
uint32
index of vector variable
nVectorIndex
uint32
index of vector entry to set value for
value
any
automatic variable value to set to given vector at given nVectorIndex
Code:
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