Overview
Baimless LUA-scripts API documentation
π Information
Backend LUA engine: LuaJIT v2.1.0
Supported LuaJIT extensions:
bit - bit operations
ffi - calling external C functions and using C data structures
jit - just-in-time lua compiler behavior control
coroutine - collaborative multithreading
modules - loading and building modules for LUA
string - strings manipulation
table - tables manipulation
math - built-in mathematic functions
io - input/output file manipulations
os - operating system facilities
utf8 - support of UTF-8 encoded characters
πΊοΈ Navigation
π‘ Core
Description: tables of main i/o cheat parts
π’ Interfaces
Description: tables of source-SDK abstract classes to work with game
π¦ Data Types
Description: classes to work with game or cheat functions/variables
π Classes
Description: classes to get/set values from/to the game
𧬠Remarks
Default LUA library function
print()
is overloaded to cheat logging systemAdded
math.hypotf
function overload to standart math LUA libraryAdded
math.roundf
function overload to standart math LUA libraryAdded
math.lerp
function overload to standart math LUA library
β Contribute
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