Overview

Baimless LUA-scripts API documentation

πŸ“š Information

Backend LUA engine: LuaJIT v2.1.0

Supported LuaJIT extensions:

  • bit - bit operations

  • ffi - calling external C functions and using C data structures

  • jit - just-in-time lua compiler behavior control

  • coroutine - collaborative multithreading

  • modules - loading and building modules for LUA

  • string - strings manipulation

  • table - tables manipulation

  • math - built-in mathematic functions

  • io - input/output file manipulations

  • os - operating system facilities

  • utf8 - support of UTF-8 encoded characters

πŸ’‘ Core

Description: tables of main i/o cheat parts

πŸ“’ Interfaces

Description: tables of source-SDK abstract classes to work with game

πŸ“¦ Data Types

Description: classes to work with game or cheat functions/variables

πŸ”— Classes

Description: classes to get/set values from/to the game

🧬 Remarks

  1. Default LUA library function print() is overloaded to cheat logging system

  2. Added math.hypotf function overload to standart math LUA library

  3. Added math.roundf function overload to standart math LUA library

  4. Added math.lerp function overload to standart math LUA library

⭐ Contribute

Found a mistake in documentation? Looking for a better explanation or API enhancement?

Feel free to open issue or pull request

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